Your whirlwind. Your rhythm.
No cooldown, no mana bar. Hold the attack, keep moving, and decide when to risk it all.
An offline action RPG for iOS
The crypt awakens. Your axes answer.
Descend into a crumbling prison, defeat its guardians, and seize the power hidden in the depths.
01 The Game
Steel. Ash. And your next attempt.You don’t need magic.
You are the force of nature.
Hold the attack and unleash your whirlwind. Carve your way through the Ash Crypt, dodge deadly attacks, and defeat the captains at the exit. At the borders of each region, the five guardians are waiting.
Direct controls. Progress you can feel. And always the chance of that one find that changes everything.
No cooldown, no mana bar. Hold the attack, keep moving, and decide when to risk it all.
Break the seal, step through the portal, and defeat the boss. On regular depths, your time counts. Defeating a guardian opens the next region.
Seven equipment slots, four weapon types, four rarities, legendary effects, and rare relics. Turn every find into your next advantage.
02 The world of Rendwake
Ash. Ember. Frost. Shadow. Storm.When the sky tore open,
they buried the storm.
Five guardians swore to keep it imprisoned for all time. Nyra fed the fires of their pyre halls.
Now its chains are crumbling. The dead are rising, yet the guardians still bar every passage. Their oath has outlived everything they once meant to protect.
Your path leads through ash, ember, frost, and shadow to the Storm Throne. Reach the source of the devastation before it swallows the surface.
03 The Guardians
The Grave Warden
He no longer knows the names of his dead. Your footsteps he still hears. Dodge his charges before the ground breaks beneath you.
The Ash Mother
At depth 10, the Ash Mother bars your way to Varg. New children still rise from her pyres. Ash rain and glowing spirals leave you little room to breathe.
The Slag King
The smith of the storm’s chains wears a body of iron and basalt. Wherever he fights, embers break through the floor.
The Rime Widow
She kept one last trail in the ice. Today her tomb is a hunting ground of frost and razor-sharp shards.
The Veil Eater
He gave his name and his face for the voices in the dark. Now shadow gates open wherever his chains drag.
The Storm Judge
Her oath knows no exception. At the Storm Throne, her verdict falls in lightning strike after lightning strike.
Bone Runners surround you. Grave Breakers charge through the corridors. Slag Spitters mark the ground beneath your feet while Veil Weavers keep their allies alive.
Every enemy demands a different answer. Read the warning signs, find your opening, and unleash your whirlwind.
The bestiary in the camp tells you more about their lore, attacks, and tactics.
04 From the Ash Crypt
Real footage · Work in progressCold stone. Flickering embers.
And something moving in the shadows.
05 One more run
The next depth is only the beginning.Every run has a goal.
Every find opens new possibilities.
Defeat the creatures of the crypt. Collect 1,000 seal points and open the way to the boss.
From the Dungeon Executioner to Varg’s charge and Nyra’s ash rain: read their attacks, find your opening, and stay alive.
Three to four items and valuable shards wait in the boss chest – even more with seal overcharge. Back at camp: equip, salvage, reroll attributes.
On regular depths, a victory within 2:30 minutes opens the next depth. Under 1:30 you skip ahead up to three depths on the first five, up to two after that. Nyra and the region guardians can never be skipped. Every victory over a region guardian opens the next region, regardless of time. Your loot is yours even when you miss the target time.
The sound of the crypt
Original music between dark strings, distant bells, and the pulse of the next fight.
In development for iPhone & iPad
Rendwake is growing. The first prototype is playable.
The road to release continues.
For iOS 27 or later · iPhone & iPad · Landscape
Good to know
Not yet. Rendwake is in development. There is a playable prototype; a public download and a release date have not been set.
Rendwake can be played entirely offline. You don’t need an account. Equipment and progress are saved locally on your device. Only optional purchases and the Game Center leaderboards need a connection.
Move on the left, hold the whirlwind on the right. Both work at the same time. Game controllers and a hardware keyboard with WASD and the space bar are supported as well.
One barbarian and 100 dungeon depths across five biomes: Ash Crypt, Ember Forge, Frost Tomb, Shadow Vault, and Storm Throne. Each biome has its own hazard. Each dungeon is made of ten connected room segments. On top of that come 14 enemy types with elite variants, 15 exit captains, Nyra and the five region guardians, and a daily dungeon with a modifier and a streak. For equipment there are seven slots, four weapon types, four rarities, legendary effects, and rare relics. Content and balancing are still being developed.
Rendwake is a single-player experience without tracking and is meant to be free to play. If you are signed in to Game Center, you can compete on leaderboards for the daily dungeon, the region guardians, and the greatest depth.
Optionally, you can buy Storm Crystals. With them you can forge equipment with a legendary effect of your choice, refine attributes, or revive during a run. That helps you progress faster.
Every offer shows exactly what you get before you buy. There are no random rewards for real money, and no items or effects you can’t also reach by playing. Prices will be set once Rendwake is released.
Rendwake is being made in German. Which other languages will be available at release has not been decided yet.